AI Insights · Timothy · October 2021
Top 5 Gacha Games on Android in Hungary, Q3 2021
Discover how the top 5 Gacha games performed in Hungary on the Android platform during Q3 2021, with insights on downloads, revenue, and active users.
In Q3 2021, the top 5 Gacha games on the Android platform in Hungary exhibited diverse trends across downloads, revenue, and active users. Here's a closer look at the performance metrics for each game.
8 Ball Pool from Miniclip.com saw weekly revenue fluctuate, peaking at approximately $2K in late June and mid-August, before declining to around $1.2K by the end of September. Weekly downloads remained relatively steady, with a minor increase towards the end of the quarter, reaching over 3K. Active users hovered around 22K to 23K, ending the quarter at 23.8K.
MARVEL Future Revolution by Netmarble showed a significant spike in weekly revenue after its release in late August, peaking at over $2K in the last week of August and gradually decreasing to $395 by the end of September. Downloads followed a similar pattern, starting strong at 17.5K and dropping to 534. Active users began at 16.1K, falling to 2.7K by the quarter's end.
Need for Speed™ No Limits from ELECTRONIC ARTS experienced a steady weekly revenue, with highs around $1.3K in early September. Weekly downloads saw a notable increase, peaking at 3.4K mid-September before dropping to 2K. Active users steadily increased from 11.3K in June to a high of 11.9K in mid-September, ending the quarter at 9.8K.
Head Ball 2 - Online Soccer by Masomo Gaming had consistent weekly revenue, averaging around $700. Weekly downloads showed a downward trend from 2.8K in late June to just over 1.1K by the end of September. Active users also declined gradually from 15.9K to 12.9K over the quarter.
Top War: Battle Game by RiverGame saw its weekly revenue peak at $3.2K in mid-July, with a general downward trend to $2.4K by the end of September. Downloads showed a sharp decline from 2.4K in early July to below 500 by late September. Active users fluctuated, peaking at 9.1K in mid-July and ending the quarter at around 5K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.